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4D 360VR, AR installation with 3D Immersive Street Art – Mark Conference at Rutgers University by Anthony Cappetto
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4D 360VR, AR installation with 3D Immersive Street Art – Mark Conference at Rutgers University by Anthony Cappetto

Hello Readers, Art for After Hours is bringing 4D emerging technologies such as 360 degree virtual reality and augmented reality into our 3D hand drawn/painted anamorphic street paintings as an immersive experience differing from anything on the scene to date. Yes, I’m posing for the camera but this picture was just before a lecture that […]

4D Immersive Street Art – Virtual Spaces and Environments using my 3D anamorphic art
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4D Immersive Street Art – Virtual Spaces and Environments using my 3D anamorphic art

Video Throwback time…  Before the stampede for getting into the VR AR rush, I saw the possibilities in somehow connecting a live art form, 3D street art into virtual spaces such as Second Life and other platforms in the mid 2000’s. As my SL avatar at the time, Chalkfan Streeter, I tried out placing street […]

4D Immersive Street Art – A New Terminology for Chalk and Pavements…
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4D Immersive Street Art – A New Terminology for Chalk and Pavements…

  So what is 4D? As an early adopter of what is becoming known as emerging technologies, Art for After Hours and its founder Anthony Cappetto say what it isn’t – its just not a vertical panel and a ground panel put together alone. (or in this case, a ground drawn piece but the premise […]

2015 Virtual Reality Scorecard
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2015 Virtual Reality Scorecard

2015 was a year of massive interest and development in VR. Apparently Facebook’s $2.3 billion Oculus Rift adventure in 2014 put some blood in the water. It seemed there was a new VR conference happening every week, even conferences with little to do with VR decided to add a side-wing or extension to embrace the […]

4D 3D Augmented Virtual Reality Street Artist: Anthony Cappetto
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4D 3D Augmented Virtual Reality Street Artist: Anthony Cappetto

My name is Anthony Cappetto, an augmented virtual reality street artist and I am presenting my first of many posts about my thoughts and my developing initiatives integrating (or ‘blending’) my dedication to an art form with roots in the Renaissance with the unfolding developments of emerging technologies such as augmented and virtual reality such […]

Unity Announces Virtual and Augmented Reality Summit
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Unity Announces Virtual and Augmented Reality Summit

Unity’s Vision Summit Paving the Way for Augmented & Virtual Reality Unity Technologies, the democratizer of game development, is going to host the Vision Summit 2016 on February 10-11, 2016 in Hollywood, California. The Virtual and Augmented Reality Summit is a much awaited and quite an important event for all those who are passionate about creating games, […]

Virtual Reality – Separating Fact from Fiction
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Virtual Reality – Separating Fact from Fiction

Virtual Reality – Separating Fact from Fiction A 19 year old boy named Palmer Luckey made a stir in the global market in 2012 with a Virtual Reality Kickstarter campaign. It literally awakened market movers like Facebook, Google, Samsung, Sony, HTC, Intel and AMD to explore the potential of this new technology. The vision he […]

The First Virtual Reality Archery
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The First Virtual Reality Archery

When I look back on this whole project, it all started with a simple idea. I took the Software Engineering course at the Fontys University of Applied Science in Eindhoven. During my education, I was able to choose a minor next to Software Engineering. I decided to follow the minor Virtual Reality. My mind was […]

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