Dysonics

Dysonics

Dysonics

Industry: Consumer Goods
Founded: 2012
Type: Privately Held
Size: 1-10 Employees.
Specialities: Motion-Tracked Audio, Virtual MTB, 3D Audio, Immersive Sound, Headphone Audio, 360° Recording, Panoramic Sound, Immersive Audio, 3D
Categories: 3D
As headphones are now the most widely used form of listening to media, our mission is to transform the listening experience by making it more lifelike and immersive.

For over 15 years, our core team has pursued academic research in human audio perception and spatial sound capture/reproduction, culminating in a number of patented technologies. In 2012, Dysonics emerged from the UC Davis technology incubator (ETTC) to bring-to-market a revolution in spatial audio & motion-tracking for headphones.

Relevant markets include: virtual & augmented reality, music, gaming, movies, tele-conferencing, new audio creations, and more.

Our Team

Robert Dalton Jr.
Robert Dalton Jr. CTO
Garrett McCullum
Garrett McCullum Director of Marketing
Raphael Algazi
Raphael Algazi President
Sydney Paez Duncan
Sydney Paez Duncan Artist Outreach
Jimmy Tobin
Jimmy Tobin Software