Computer vision

Computer Vision (CV), also called Machine Vision (MV) is a field that includes methods for acquiring, processing, analyzing, and understanding images and depth from the real world.

My first experience of Microsoft Hololens demo in NYC!
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My first experience of Microsoft Hololens demo in NYC!

  D 4D street artist Anthony Cappetto within ‘Life Flow’, an anamorphic 3D design for a cardiovascular conference in San Francisco, California, USA. Happy New Year everyone! 2016 is starting out with new opportunities and new experiences with emerging technologies of the wearable kind… Today I just attended a demo for the Microsoft Hololens wearable […]

Ensuring a bright future for Virtual Reality calls for immediate Hardware breakthrough
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Ensuring a bright future for Virtual Reality calls for immediate Hardware breakthrough

Reports show that fewer than 1% of computers on the market are ready for virtual reality. VR is the major milestone to enable the Mixed Reality era. An era when we’ll be able to virtually meet someone at a restaurant, while he is actually dining in a different room, possibly in a faraway place. Nonetheless, all […]

The Cars Have Eyes! NVIDIA Unveils Self Driving Car System at CES 2016
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The Cars Have Eyes! NVIDIA Unveils Self Driving Car System at CES 2016

NVIDIA held their CES 2016 press event last night. The entire focus was on their ability to make a self driving car safe, and the incredible task of how they accomplish this using computer vision, really fast GPUs and really smart deep learning algorithms. If you haven’t been following this, strap in, this is a very […]

2015 Virtual Reality Scorecard
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2015 Virtual Reality Scorecard

2015 was a year of massive interest and development in VR. Apparently Facebook’s $2.3 billion Oculus Rift adventure in 2014 put some blood in the water. It seemed there was a new VR conference happening every week, even conferences with little to do with VR decided to add a side-wing or extension to embrace the […]

4D 3D Augmented Virtual Reality Street Artist: Anthony Cappetto
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4D 3D Augmented Virtual Reality Street Artist: Anthony Cappetto

My name is Anthony Cappetto, an augmented virtual reality street artist and I am presenting my first of many posts about my thoughts and my developing initiatives integrating (or ‘blending’) my dedication to an art form with roots in the Renaissance with the unfolding developments of emerging technologies such as augmented and virtual reality such […]

Augmented reality: Commercial and Social Implications with Ralph Osterhout, CEO of Osterhout Design Group
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Augmented reality: Commercial and Social Implications with Ralph Osterhout, CEO of Osterhout Design Group

Ralph Osterhouts’ interview about augmented reality on commercial and social implications. Ralph Osterhout is the CEO of Osterhout Design Group and the Interview about augmented reality on commercial and social implications done by Tony Jones of Australian Broadcasting Corporation in San Francisco on 14-Oct-2015. Ralph Osterhout, thanks for joining us. RALPH OSTERHOUT: The pleasure’s mine. TONY […]

STAR to Guide Surgeries at a Distance
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STAR to Guide Surgeries at a Distance

Purdue & Indiana Universities Develops Telementoring Through Augmented Reality As we all are aware, the Internet has made communicating unimaginably simple for all across the globe. The introduction of software like Skype have broken the barriers and lead us to face-to-face communication from distant places. With the innovations in Virtual Reality and Augmented Reality technologies, these […]

Magic Leap Files for a Sci-Fi Contact Lens Patent
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Magic Leap Files for a Sci-Fi Contact Lens Patent

Here They Come – Augmented Reality Contact Lenses Magic Leap, an American Augmented Reality company, has applied for 97 patents which includes one for a virtual reality contact lens. This gives us a hint on the variety of augmented reality products the company is developing. In addition to the contact lens, the patents are for […]

“Hey Siri, Give Us A Hint.”
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“Hey Siri, Give Us A Hint.”

Apple Entering the Augmented Reality Domain…? In March of 2015, Piper Jaffray Companies analyst Gene Munster gave a sign that Apple Inc. might enter the Augmented Reality domain in the near future. Munster revealed that Apple has a team experimenting with technology that could be as revolutionary as smartphones were nearly a decade ago. He also […]

castAR Secures $15 Million Funding from Playground Global
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castAR Secures $15 Million Funding from Playground Global

castAR, an Augmented Reality gaming startup, has secured $15 million in a funding round from Playground Global. Playground Global is a hardware accelerator and fund launched by Android co-founder Andy Rubin. It is backed by FoxConn, Google and Tencent. In 2013 castAR completed a Kickstarter campaign in which in less than 48 hours it had […]

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