4D Immersive Street Art – Virtual Spaces and Environments using my 3D anamorphic art

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Video Throwback time…  Before the stampede for getting into the VR AR rush, I saw the possibilities in somehow connecting a live art form, 3D street art into virtual spaces such as Second Life and other platforms in the mid 2000’s.

AfAH Streetpainting test 1_001 AfAH Streetpainting test 1_007

AfAH Streetpainting test 1_006 AfAH Streetpainting test 1_007

As my SL avatar at the time, Chalkfan Streeter, I tried out placing street paintings into different SL builds as experiments to see how a live experience could possibly translate into a virtual one. These are a few examples…

Here as I ponder a live 3D immersive illusion – I imagine somehow connecting the physical…

 

 

artforafterhours.com anthonycappetto.com

 

And the virtual – again…  this time with a very ‘rough’ build of a street painting art space tying in art, and connections to other sources such as my blogs, street art video channel…

Apologies for the pixelation…

ispg-inc.com anthonycappetto.com

An overhead view of an early build from Second Life depicting a mini 3D street painting exhibition…

ispg-inc.com anthonycappetto.com

Within the build, curating avatar Chalkfan Streeter (aka Anthony Cappetto) surveying the build site. Visitors were able to access our blog sites seen on the glass wall (Business of Street Painting Art, Blog Now on streetpainting.tv) by clicking on them while in world. 3D street painting images on ground which visitors could stand by as if they were posing on 3D art physically.

artforafterhours.com anthonycappetto.com

Then my move into augmented reality with my 3D chalk art…

So where can this 4D immersive street art (with hand drawn 3D anamorphic chalk/street art works) go today?  I have more than a few ideas on this… Stay tuned…



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4D Immersive Street Art – Virtual Spaces and Environments using my 3D anamorphic art on February 2, 2016 rated 5.0 of 5

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